Water is now working as intended. It runs fast on the pc, but on the Wii U, mesh building lags the game. Because it has to update all neighbor chunks during water flowing, I had to put a delay on it and the water flowing. Not an easy thing to get around, but it may just be something that has to be a thing.

Still no pictures as of yet due to water textures being in progress.


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Stone Shire is property of Finger Gun Games.