Another Night

Spent the evening finetuning the dialogue system. Decided to try the Paper Mario way of having the dialogue hover above the speaker. We’ll add the graphical tail like a comic book later.

In other news, we haven’t been getting the funding we thought we would through paypal. So the second launch of the Suplex Saga kickstarter really will tell if the project can come out sooner or much later. The demo headlighting it will hopefully let it do better. We’re also going to be scaling down our donation goal, as it seems it was too ambitious and likely scared potential backers. This will also mean we’ll have to scale back our project to whatever we receive. The campaign is planned next year.

We still haven’t gotten ourselves yet on the Nintendo Switch, but based on talks between us and Nintendo, we may be getting an opportunity in January. If that goes well, we’ll be able to finally bring Ohayou! Beginner’s Japanese to it, along with Suplex Saga. We’ll be bringing other new projects we want to try to it, too. Keep the fingers crossed.

Ohayou! Beginner’s Japanese on the Wii U so far & Suplex Saga Kickstarter


So, those who follow us, you know that our game Ohayou! Beginner’s Japanese hasn’t been ported to the Nintendo Switch. The reason has been that we haven’t been allowed to develop for the console for the time being. However, despite the Nintendo Wii U being discontinued, we’re still getting some sales every month on the game. It’s nice to see that a game like that is still being purchased. Imagine how successful it could be if we were able to get it on the Switch. Our game was built for that type of handheld experience. In time, I suppose.

The Suplex Saga Kickstarter only has 4 days to go. We’re sitting at 14% funding with 420 backers and nearly 9K out of 60K. As you can see, there’s a good chance we won’t make it, but miracles have happened before. I can’t say for sure what led to the lack of funding and backers, but it’s clear that we haven’t sold the idea enough yet to the public, which we will have to learn from. In the end, we’re still a small studio and we have to earn our rep with the community before we can hope for something lucrative as a 60K crowdfunding. It has been a good learning experience, and it’ll allow us to reevaluate our stance as a video game company and future business.

– Cordero

Stone Shire 1.2.1 Patch Notes

Stone Shire 1.2.1 Patch Notes

A new patch for both North America and Europe has been submitted for Stone Shire fixing a few issues. Europe’s patch should be going live by tomorrow. North America’s patch will be coming either this week or the next.

  • Fixed a bug where players were falling through the world when they attempted to set down a block in the same space that they were standing.
  • Fixed a bug where the music was warping and glitching out.
  • Fixed a bug where the torch sound effect was always playing on the TV no matter the mode it was in.

Ohayou Off-TV Mode & Porting to iphone


Hi there, and Happy Holidays from Finger Gun Games!

As we work to add Off-TV mode to Ohayou! Beginner’s Japanese so players can comfortably learn the game anywhere, we are also preparing to port the game to iPhone. So for those who been wanting to experience the game and do not possess a Wii U, it’ll be coming right to your phone in a couple of months. We look to bring it to Android soon after. Once dev kits for the Nintendo Switch are made available for independent developers like us, we’ll be getting one so we can port our current libraries to the new console, too. I, for one, am looking very forward to the Switch’s new hardware. Here’s hoping it doesn’t bottleneck Stone Shire any longer, which will not only allow it to run smoothly, but allow me to bring back the water flow feature.

As for whether the game is coming to the Nintendo 3DS, we will have to wait and see what the announcement of the Nintendo Switch will be come next month to see what the future of the handheld will be. We could very well still be able to make a port for the system if Nintendo still looks to support it. But even if that isn’t the case, we are still likely to develop a port anyway, considering 3DS is still a unique system from the Switch single-screen mode.

Next year is going to be very exciting. For those looking to get their family or friends something for Christmas, both Stone Shire and Ohayou! Beginner’s Japanese are $3.99 on the eShop for both NA and EU, so grab yourself a copy anytime. The sale for Ohayou runs from December 15th to Jan 5th for North America. For Europe and Australia, it will run from December 22nd to January 12th.

Ohayou! Beginner’s Japanese 1.1 Patch Notes


Ohayou! Beginner’s Japanese 1.1 Patch Notes

The follow changes are coming in the upcoming patch, which should be out either this week or next for both Europe and North America.

  • You can now scroll up and down with the D-pad if you do not wish to use the joystick.
  • Your last position is now saved on the lesson screens so you don’t have to scroll back down when you finish a lesson.
  • Character duplications in the “d” and “z” Sound Game lessons have been removed. No more confusing two characters of the same type popping up.
  • The issue with no star showing up when you get five stars in all lessons in either the Hiragana or Katakana category of the Sound Game has been resolved. Before, if you got five stars in all lessons in either the Hiragana or Katakana Romaji Games, the star to show that you completed them all will also show up in the Sound Game menu.